Parameters
Decision rules
| Customer demand
| All positions
| Forest
Parameters
The parameters window is only accessible to the administrator.
The window allows the administrator to set the original values
of the game and set behavioral rules for positions played
by the computer, using preestablished rules.
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Description
of decision making rules:
The description of the decision making rules can be obtained
by clicking on the help button (the question mark) that is
visible on each player’s screen. In these rules, we sometime refer to inventory levels. Inventory levels are the sum of the physical inventory and all products that have been ordered (but not yet received) from the supplier, minus your backorders.
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End
customers demand (Lumber client and Paper client)
In this section the administrator can set and then change
the demand of the end customers.
Demand can be set according to diverse predetermined rules.
The administrator chooses the style the demand will follow
and then set the necessary parameters to generate the demand
profile. Following this it is possible to graph this demand
and make changes to it.
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All positions, except the Forest
By default all positions are assigned to actual players.
The administrator must set the initial inventory for each
position and the initial quantities that are in transit and
waiting to be ordered. The administrator also sets the number
of weeks to be played and the delay between positions.
One or more positions can be played by the
computer. The same parameters need to be set as those for
positions held by actual players, but the administrator must
also choose the rule that will be used to generate orders.
A list of choices is available (same as for final customers)
and the administrator needs only to assign the values of the
different variables. Clicking the question mark will open
a window explaining each rule.
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Forest
1- The Forest has a section called “Supply plan”,
where the administrator enters in the minimum and maximum
values to be harvested each week. The maximum quantity that
can be harvested during the game is also entered here.
2- If the position is played by the computer, the harvest
will be generated according to the rules chosen by the administrator.
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